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Fada [ Immersive Experiences ]
Unit /
Spatial Forces
Genesis
At the center of the Gamium City-World, Genesis, the neighborhood zero sits as the icon.
A present and monumental urban formation includes a central iconic tower and grows gradually in height towards the periphery. With emblematic buildings, the neighborhood has low footprint density allowing for wild green areas, phenomenal public space with sculptures, and game areas for social interaction. On its peripheries, where heights arrive at their highest level [ aside from the central tower ] the neighborhood hosts designer buildings that will mark the interface between it and the rest of the plan.
Urban Morphology
The urban design is dictated by an organic grid following a field of vectors - forces, that open up towards the periphery, and allow a hybrid, aerated, and high-quality urban space. It has a central iconic tower, connecting the islands of the neighborhood. This neighborhood must include sculptures at the urban scale and game areas for social interaction.
At the center, is the Genesis tower that ties together the islands, at the second radial level, public squares, and open space, that lead to the major buildings of the neighborhood. Beyond the buildings, nature takes over creating a belt of parks, and pocket forests, populated with sculptures and specific buildings, arriving at the periphery with light sculptures and vertical assets.
The neighborhood has a port at its north water axis, which will host water drones, marine vehicles, boats, etc.
Central icon Height: 800m
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Project Team
Project Lead
Firas Safieddine
Project core team
Firas Safieddine
Francois Nour
Roberto Vargas Calvo
Project team
Anton Koshelev
Unity - Engine Team
Karlo Rajic
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